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Gameplay: All our mystery games play in the same general format. Players receive a character who they will roleplay. Using social deduction they will determine clues and and eliminate red herrings, ultimately deciding on a guess as to the culprit's identity. The guilty party is not determined randomly and is tied to each mystery's plot; the victim(s) are never eliminated from game play. Criminals do not know their guilt until the game's end--every player should suspect even themselves!

 

Destroy this Book: This game book includes everything you need to run the game with friends. The book is meant to be cut apart with pages distributed to different players. It is constructed in such a way that players can work through this mystery with or without a host who knows the outcome. There are spoiler warnings on pages to prevent ruining the mystery for players choosing to run this game without a host.
 

Theme:

A twilight garden party in the Faery Realm celebrating the Midsummer Convergence—the Mystmark—when the Seelie and Unseelie Courts briefly meet under a truce and the magic powers of the winter and summer court are renewed.

 

But revels turn to ruin when a guest falls mysteriously dead… and one among you is the killer. This book contains everything you need to play for a 2-3 hour murder mystery event featuring intrigue, drama, and a fair amount of laughs!

 

Murder at the Midsummer Masque is a fae-themed murder mystery party for 8-16 players by Christopher D. Schmitz. There are two optional expansions which increase the player count and add optional game components.

 

The license included in the game is for private groups. To run this game commercially or for a nonprofit, you will need to purchase an additional license good for one year, available at https://www.authorchristopherdschmitz.com/category/murder-mystery-commercial-licenses.

Murder at the Midsummer Masque base game (Mystery Game)

$49.99Price
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