Absurd Adventure Games
Original Tabletop Games That Are A Little... Absurd
A trio of lifelong nerds—united by years of tabletop campaigns, dice chucking, dungeon crawls, and deep dives into game mechanics—decided to take their collective passion to the next level. With decades of combined experience in both playing and designing games, they founded a small indie company dedicated to creating innovative, story-rich content that pushes the boundaries of traditional gameplay.
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Driven by a love for the craft and a deep passion for making games memorable, they set out to produce new systems, settings, and mechanics that gamers hadn’t seen before. Whether it’s unique magic systems, unconventional narrative structures, or homebrew expansions that fill long-standing gaps in existing genres, their work speaks to fellow enthusiasts who crave something fresh, imaginative, and built with care from the inside out… but always with a touch of creative absurdity.
The Author
At Absurd Adventure Games, we believe in the power of our gaming communities. Our mission is to bring game players together through shared fandoms, mutual storytelling, and a love for the weird and wonderful. We see games as a spark for creativity—where every roll of the dice or turn of a card opens the door to new worlds, new friendships, and unexpected adventures.
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The Source of the Lore
While most people use their brains to store useful information like 'where are my keys,' The Author uses his to house entire galactic empires and the tragic backstories of sentient moss. He spends his days spinning words into gold and his nights arguing with fictional characters who refuse to follow the plot. If you find a stray metaphor under your seat, please return it to him immediately; he’s probably looking for it.
The Gamer
At Absurd Adventure Games, we believe in the power of our gaming communities. Our mission is to bring game players together through shared fandoms, mutual storytelling, and a love for the weird and wonderful. We see games as a spark for creativity—where every roll of the dice or turn of a card opens the door to new worlds, new friendships, and unexpected adventures.

The Architect of Logic
The Gamer doesn’t just play the game; he builds the physics that allow the game to exist without imploding. He speaks fluently in 'Engine,' lives in a world of consistent rules, and firmly believes that if you can't solve a problem with a well-placed d20 roll or a cleaner line of code, you aren't trying hard enough. He is 40% caffeine, 60% math, and 100% convinced he can optimize your morning routine into a turn-based strategy.
The Warden
At Absurd Adventure Games, we believe in the power of our gaming communities. Our mission is to bring game players together through shared fandoms, mutual storytelling, and a love for the weird and wonderful. We see games as a spark for creativity—where every roll of the dice or turn of a card opens the door to new worlds, new friendships, and unexpected adventures.

The Keeper of the Hoard
The Warden is the only reason the other two haven't accidentally traded the office furniture for a 'magic' bean. Part Office Mom, part Dragon-in-Residence, she manages the chaos, guards the spreadsheets, and keeps the company’s hoard of ideas from catching fire. She is the glue, the gravity, and the person who knows exactly where the tax documents are buried. Cross her, and you’ll find yourself banished to the 'Unorganized Receipts' dimension.